Играчи


Особини
The most important characteristics of a player are his attributes. Each player has eight basic attributes: Goalkeeping, Field play, Shooting, Blocking, Passing, Technique, Speed and Aggressiveness. Each of these attributes has its quality, which is inborn and does not change throughout the career. You can only see exact values of the quality of attributes for players who have been scouted by the scouts from your human resources and economic department. The quality of the attribute determines the ability of a player to improve the given skill.

Особини

A - Вредноста на атрибутот што се користи да се одредат моменталните способности на играчот.
B - Квалитетот на атрибутот што ја определува способноста на играчот да се унапредува во даден атрибут.



Можете да ја видите точната вредност на атрибутот во две децимали со движење на вашиот маус на атрибутот во профилот на играчот. Квалитетот на секој атрибут е прикажан во сива боја веднаш до вредноста на атрибутот. Ако играчот е скаутиран, покажаните квалитети се прецизирани и обоени зелени.

The performance of a player is mostly influenced by his primary attribute - goalkeeping for a goalkeeper, field play for field players. The other attributes are also very important and they influence the performance of a player to a various extent based on his position on the playing field.

Опис на атрибутите:

Голман: This attribute is only used by the goalkeepers. It represents the ability of a goalkeeper to read the play and be in the right position. High value of this attribute helps the goalkeeper keep a good save percentage.

Игра од поле: This attribute is used by all field players. It is the most important attribute for them and it represents their ability to read the play and follow tactical instructions.

Шутирање: The shooting attribute is important for all the players who find themselves in the position to shoot. The higher the shooting attribute, the higher the possibility that the player will capitalize on his scoring chance. The most frequently shooting players are backs.

Блокирање: The blocking attribute is important especially for the goalkeepers and players playing defense. For goalkeepers this attribute represents their ability to stop shots and for field players their ability to block shots but also stop opponents who are preparing to shoot. Blocking is also important for intercepting passes of your opponent.

Додавање: You cannot play handball without good passing. Every player, including the goalkeeper, must be able to pass the ball. This attribute is most important for backs. On the other hand, it is least used by pivots and wings. Goalkeepers often use this attribute to set up a fast break.

Техн.: This attribute has a number of uses. It is needed for all players including the goalkeeper. Technique represents the ability of a player to dribble with the ball or to deceive the opponent with fake moves.

Брзина: Speed is important especially for wings. However, other players must also train it. It is essential mainly for teams relying on fast breaks. Speed is also important to defend against fast breaks.

Агресивност: Handball is a tough sport and the field players have to be prepared for that. Aggressiveness is mostly used by pivots who get into contact with the opponent's players most often. A pivot who cannot handle physical play is useless in handball. Wings and backs also need aggressiveness to a certain extent. However, it also has a down side. Players with high aggressiveness rating and poor technique commit more fouls.

Секондарен атрибут
The table below shows the usage of secondary attributes based on the positions.

ПозицијаГолемо влијаниеСредно влијаниеМало влијание
ГолманБлокирањеДодавањеТехн., Брзина
БекДодавањеТехн.Брзина, Агресивност
ПикерАгресивностТехн.Додавање, Брзина
КрилоБрзинаТехн.Додавање, Агресивност

Преферирана страна
Some players have a preferred side, depending on which side of the court they like to play. Others - universals, play equally well on the left, right or in the center. The preferred side has no influence on goalkeepers, pivots and centre backs. On the other hand, preferred side has a major influence on wings. The influence is also visible on left and right backs, but not as much as on wings.

Времетраење на кариерата
Друга важна карактеристика на играчот е неговата долговечност во кариерата . Долговечноста во кариерата покажува за колку време играчот ќе биде во состојба да се подобрува. Долговечноста во кариерата има седум нивоа. Ако играчот достигне најниско ниво (0 / 6), тој ќе престане да се подобрува, и неговите атрибути почнуваат да се намалуваат. Брзината на влошување на атрибутите се зголемува со возраста.

Career longevity is updated once in a season in the main seasonal calculation. The value can never get higher, but it can stay at the same level repeatedly. At higher age it tends to drop faster.

Популарност
Each player has a certain level of popularity, which indicates how popular he is amongst the fans. Popularity grows when a player getting accolades and awards. Popularity grows faster in the higher divisions. The levels of popularity from the lowest to the highest are: Unknown, Known, Popular, Admired, Famous, Celebrity, Worldwide Star and Superstar. There are two main advantages to having popular players on the team. They increase attendance and also souvenir sales.

Ако играчот игра лошо популарноста опаѓа

Енергија
The energy of a player is indicated by two numbers - current energy and seasonal energy. This is displayed in the following format: e.g. 80/100. The first number indicates the current energy of a player, i.e. the energy that a player has at the given moment. The second number is the seasonal energy and it is the maximum energy that a player can reach during that season. The seasonal energy decreases as the number of matches played by the player increases. It decreases faster, if the matches are played with high importance. Therefore the seasonal energy cannot be increased. It is recharged to the maximum at the beginning of a new season, after the main seasonal calculation. The energy of a player is very important as low energy levels harm the performance of the player in the match. Each player, whose current energy has dropped after a match, regains it back to the maximum seasonal energy automatically by a regeneration process.

The decrease of current and seasonal energy of players is based on minutes played. Minutes played in the extra time are included in that.

The seasonal energy of players decreases according to the following table (based on 60 minutes played):

Вид на натпревар Многу мало Низок Нормално Висок Многу големо
Пријателски натпревари 0.02 0.05 0.10 0.20 0.30
Натпревари 0.10 0.25 0.50 1.00 1.50

Запиши: Matches played in the league, National Cup, international cups and national team matches (except friendlies) are all competitive matches. Credit tournament matches have no influence on the energy of players.

Искуство
The players gain experience by playing minutes in matches. The more difficult the matches are, the more experience the player gains. Experience has a direct influence on the player's performance in the match. Со повисока важност на меч се добива поголемо искуство кај играчите

Повреди
Во PowerPlay Manager максималната можна должина на опоравување од повредата е 28 дена. Сепак повредите кои траат до две недели се почести. Честотата на повреди во вашата екипа влијае од повеќе фактори.Тимот со поголем број на играчи логично ќе има повеќе повредени. Ќе имате помалку повреди и времето за опоравување ќе биде помало,доколку имате повисоко ниво на медицинскиот центар и ако вработите добри лекари.

Players who have less than 6 days to full recovery have day-to-day status. These players can play, but the further away from full recovery they are, the poorer their performance in the match. You can set whether your day-to-day players should play or not play matches automatically. Предупредување!Оваа поставка се однесува само на играчи кои ќе се повредат во иднина. Поставување на моментално повредени играчи мора да се промени поединечно за секој играч.

Отпуштање играч
Ако играч чиј вкупен рејтинг е поголем од 250, е отпуштен или неговиот договор не е обновен, тој автоматски ќе оди на пазарот. Ако неговиот вкупен рејтинг е помал или еднаков 250 играчот ќе се пензионира. Ако менаџерот не го продолжи договорот на слободен агент без понуди тој ќе се пензионира.

Играчи на националниот тим
Доколку играчот е во националниот тим и неговиот клуб го изгуби својот менаџер, играчот ќе биде испратен на пазарот автоматски, без оглед на неговиот севкупен рејтинг